Sega's Mushroom Moment
On November 21st 1994 Sega released another add-on to their 16-bit Genesis console. With several companies like Commodore, 3DO, Philips, Atari and now Sony all having or about to have 32-Bit consoles out it was crucial for Sega to not be left behind.
A cartridge based expansion system, the 32X worked with the MegaDrive / Genesis to expand it's power to keep the MD/Genesis lifespan active and healthy whilst Sega got their Saturn console ready. Gamers with a Sega-CD were also able to connect all 3 together for more gameplay options and offerings. Although it was a sales failure it did have some great games, especially it's arcade ports. It was however far too expensive at launch, had little support from Sega in Japan and looked like a Mushroom.